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Smoky Lounge // Misty Salon 235

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Smoky Lounge // Misty Salon 235

Uncommon
Marco Gorlei
Standard
Future
Historic
Timeless
Gladiator
Pioneer
Modern
Legacy
Pauper
Vintage
Penny
Commander
Oathbreaker
Brawl
Alchemy
Pauper Commander
Duel
Oldschool
Premodern
Predh
Smoky Lounge
At the beginning of your first main phase, add RR. Spend this mana only to cast Room spells and unlock doors

/

Misty Salon

When you unlock this door, create an X/X blue Spirit creature token with flying, where X is the number of unlocked doors among Rooms you control.
At the beginning of your first main phase, add . Spend this mana only to cast Room spells and unlock doors.
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)

When you unlock this door, create an X/X blue Spirit creature token with flying, where X is the number of unlocked doors among Rooms you control.
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
$1.00
Smoky Lounge // Misty Salon 235—
$1.00

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Description

Uncommon
Marco Gorlei
Standard
Future
Historic
Timeless
Gladiator
Pioneer
Modern
Legacy
Pauper
Vintage
Penny
Commander
Oathbreaker
Brawl
Alchemy
Pauper Commander
Duel
Oldschool
Premodern
Predh
Smoky Lounge
At the beginning of your first main phase, add RR. Spend this mana only to cast Room spells and unlock doors

/

Misty Salon

When you unlock this door, create an X/X blue Spirit creature token with flying, where X is the number of unlocked doors among Rooms you control.
At the beginning of your first main phase, add . Spend this mana only to cast Room spells and unlock doors.
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)

When you unlock this door, create an X/X blue Spirit creature token with flying, where X is the number of unlocked doors among Rooms you control.
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)

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